Jan. 2019 – Current: Multiple Projects. 2K Publishing.
Capture Specialist — Contract
• Captured beautiful in-engine screenshots and videos for the Marketing Department.
• Setting up lighting, characters, NPCs, and VFX to tell a story, all inside an internal
developer game build.
Jan. 2015 – Present: Freelance.
Rigged and Animated 2D character within Unity's 2D Anima program.
Oct. 2018 – Oct. 2018: Chapters: Interactive Stories. Crazy Maple Studio.
Junior 2D Artist — Contract
Photomanipulated images for ads and marketing.
Oct. 2016 - Dec. 2017: New IP. KIXEYE.
2D Artist — Contract
Unity implementation of assets.
Collaborated with senior artist with Unity's 2D Anima program.
Created base outfits, facial features, weapons, and items for male and female characters.
Awards & Accomplishments
2018: Visual Design Concepts For Mobile Games by Christopher P. Carman
Artwork published for educational purposes.
Page 95; 1st Edition
2014: Sony Online Entertainment G.I.R.L. Scholarship Program.
2014: Academy of Art University, San Francisco, CA.
Adobe Photoshop CC
Pixologic Zbrush 4R6