Jan. 2018 – Present: Freelance. Multiple Projects.
Concept / 2D Artist

  • Rigged and Animated 2D character within Unity's 2D Anima program.
  • Created web comic – learned to hit tighter deadlines.

Oct. 2016 - Dec. 2017: New IP. KIXEYE.
2D Contract Artist

  • Unity implementation of assets.
  • Collaborated with senior artist with Unity's 2D Anima program.
  • Created base outfits, facial features, weapons, and items for male and female characters.
  • Illustrated backgrounds for UI.

2015 – Oct. 2016: Freelance. Multiple Projects.
Concept Artist / Illustrator

  • Drawn and painted various designs and illustrations in a diversity of styles.
  • Completed delegated tasks in a timely manner.

2013: Zoo-F-O. Published on Google Play.
Vector Artist / Animator

  • Created multiple assets and animation for the minigames.
  • Gained valuable knowledge of the mobile/tablet game pipeline.

Awards & Accomplishments

2018: Visual Design Concepts For Mobile Games by Christopher P. Carman

  • Artwork published for educational purposes.
  • Page 95; 1st Edition

2014: Sony Online Entertainment G.I.R.L. Scholarship Program.

  • Semifinalist.


2014: Academy of Art University, San Francisco, CA.

  • B.F.A., Illustration


Advanced Knowledge

  • Adobe Photoshop CC

Basic Knowledge

  • Unity 5.5
  • Pixologic Zbrush 4R6
  • Foundry Modo 902
  • Perforce
  • JIRA